EA官方有说明过FUT梅西替补上场球员的上场影响化学反应吗

EA官网发布了关于化学反应影响的公式,化学反应不止影响跑位!_fifa17吧_百度贴吧
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EA官网发布了关于化学反应影响的公式,化学反应不止影响跑位!
Hey FIFA Fans,Before we kick-off FIFA 17, we wanted to give you a closer look into the numbers behind Chemistry in FIFA 17 Ultimate Team. The first point to keep in mind is that the effects of Chemistry are applied to players at the start of the game. These effects are governed by a combination of Team Chemistry and Individual Player Chemistry.A player in the starting XI: 25% from Team Chemistry & 75% from Individual Player Chemistry.A player who comes on as a substitute: 25% from Team Chemistry & 75% from Static Individual Player Chemistry of 5.This means that whilst substitutes benefit from being in a team with high Chemistry, they won’t receive the effects of Individual Player Chemistry.The following formula shows how the effects of Chemistry on Player Attributes are calculated:(Team Chemistry*.25) + ((Player Chemistry*10)*.75)If the resulting number is greater than 50, players’ attributes start to improve towards their maximum of 99.If the resulting number is 50, the number is neutral and the player receives no changes from their base attributes.If the resulting number is 49 or lower, the players’ attributes are reduced towards their minimum of 1.A player in the Starting XI with 100 Team Chemistry and 10 Player Chemistry(Team Chemistry*.25) + ((Player Chemistry*10)*.75) (100*.25) + ((10*10)*.75) = 25 + 75 = 100 (99)A Substitute with 100 Team Chemistry(Team Chemistry*.25) + ((Player Chemistry*10)*.75) (100*.25) + ((5*10)*.75) = 25 + 37.5 = 62.5
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Chemistry StylesThe following table outlines the attribute values a player with 100/10 chemistry will receive, broken down by chemistry style.CLICK HERE FOR TABLE (In some rare instances there will be a minor variation of the exact attribute value received by a player due to the effects of how each platform's processor handles floating point operations prior to the application of chemistry.)A player with 10 Player Chemistry and 100 Team Chemistry on Xbox One/PS4With the Sniper Chemistry Style, the player's Shooting attributes will gain 10 points to Positioning, 15 points to Finishing, 10 points to Volleys and 15 points to Penalties. Not every attribute receives a boost however, for example Shot Power and Long Shots remain the same.Team Management In-GameOnce in-game, Team Management has no effect on chemistry, this includes but is not limited to formation and position changes. StaminaPhysical attributes are affected by a player’s stamina during the match. The attributes affected are as follows:AccelerationAgilityJumpingStrengthReactionsMarkingThe information in this post will be kept up to date should any adjustments be made ahead of or during FUT 17.As always, we welcome your feedback and look forward to the many unique squads you’ll create this year.
求大神翻译
原网址:3w.easports点com/fifa/ultimate-team/tips-and-tricks/how-chemistry-works-in-fut-17
大概意思是说球队化学反应(100满)和个人的化学反应(10满)对球员的能力值有影响。大概公式是算每个球员:球队化学值x0.25+这个球员化学值x10x0.75得出一个数这个数大于50球员属性增加(最大到99)这个数等于50球员属性没有改变这个数小于50球员属性削弱(最小到1)替补也有化学影响:25%的球队和+5x0.75比赛开始以后的调整化学反应不会变
信息来源网站:HOW CHEMISTRY WORKS IN FUT 17By EA SPORTSSeptember 20, 2016
刚出的时候翻过一次,后来沉了
A player with 10 Player Chemistry and 100 Team Chemistry on Xbox One/PS4With the Sniper Chemistry Style, the player's Shooting attributes will gain 10 points to Positioning, 15 points to Finishing, 10 points to Volleys and 15 points to Penalties. Not every attribute receives a boost however, for example Shot Power and Long Shots remain the same.满化学的队伍或有10点定位球,15点终结,10点凌空,15点点球加成,不是所有的属性都有加成,比如射门力道和远射不会变
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意思是绿线更重要了吗
没绿线化学很难满,除非国家套吧
黄线不影响吧
强改位置有影响
原来官方早在9月就有此说明,可惜现在才看到。感谢楼主的发帖,对于像我这种一直不喜欢拘泥于化学而随便混搭的人来说,看到了“低于50以下会减能力值”这条令我开始不得不考虑好化学的值了
但实际上我一直在用LW的球员来打ST的位置,化学只有3也发挥得一直挺出色,没觉得差到哪里去,所以才一直没理会。
高于50增加,增幅和增加的项目是默契风格决定的,也就是说球队化学满,只要个人的化学高于4就能增加属性,替补的个人化学为5是必然增加属性。理解没有错吧
然而实际感受并没有官方说的加那么多,跑得慢的吃hunter依旧跑得慢
我英糙套?个贝尔 每次都上场再换上来 化反都满的吗
我英糙套?个贝尔 每次都上场再换上来 化反都满的吗
谁来举个实例,lf强打st,化学7,损失多少
贴吧拳王争霸赛中累计获取100场胜利
没看到影响跑位的说明
贴吧热议榜
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新手刚开始混FUT, fifa 14 xbox one.
除了标题这个问题外, 我还有一个问题, 就是球员忠诚度除了影响化学反应之外, 还有什么其他影响? 谢谢.
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本帖最后由 lj1027lj 于
11:24 编辑
会离开!&&如果长期是合同零状态,有一天你会发现登陆UT会弹出一段英文,翻译过来就是:“非常抱歉,由于队员长时间无法上场比赛,且无合同在身,已自行与俱乐部解除合同,如想使用该球员,请重新购买。”
球员忠诚度还会对相关球员进行影响,比如队内同国籍的球员。如果忠诚度不够,具体表现是在场上表现不积极,消极比赛,漏球,主动乌龙,故意射偏等等。 忠诚度不够还会经常出现受伤情况,不排除是球员的诈伤行为。
少年,UT其实很深奥的,要多多学习!
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会离开?我有的球员0合同至今还在队里&&没听说过0合同会自动离开的啊
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不会离开,球员卡相当于你手里的商品,除非你卖掉,不然都在你手上。楼上的不要骗新人啊~
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A9不行啊,没有幽默感~~
LS2位趁LZ还没看见赶快重新改改吧,保持住队形
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lj1027lj 发表于
会离开!&&如果长期是合同零状态,有一天你会发现登陆UT会弹出一段英文,翻译过来就是:“非常抱歉,由于队 ...
你别说,说不定下一作就会这样,让你拼命囤积续约卡,本作续约卡都是白菜了。
EA的黑心从来不会掩饰
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谢谢ls各位,特别是quakekiller...
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Bruce_Z 发表于
没有定论, 三个加成箭头可能对单项数据的加成在+5 ~ +6左右
这么多,那真是堪比IF SIF的存在了,感觉这些东西没有官方说法,很模糊很容易让EA钻空子啊
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关键是大家一通折腾之后,如果EA把这个所谓的bug修复了。。。大家全傻眼。。。
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请问比赛之后位置调整对化学有影响么,比如我左右边路是内马尔和C罗,因为在右路的人化学肯定低,开赛之后我使用战术交换两翼或者阵型里把2人对换,化学加成怎么变化呢
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arsenalgear 发表于
请问比赛之后位置调整对化学有影响么,比如我左右边路是内马尔和C罗,因为在右路的人化学肯定低,开赛之后 ...
目前还是没有定论,但是根据以前的介绍, 在比赛中被换上场的球员, 应该是继承被换下球员的Chem的.
在比赛中交换位置应该保留球员自身的Chem
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真的要感谢做实验的那些玩家,打假英雄
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alex19 发表于
真的要感谢做实验的那些玩家,打假英雄
ea没想到被人验证出来
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本帖最后由 adfs 于
03:02 编辑
盘带方面的加成已经被证实, 其他属性的加成未知.
1格如果是basic +0, 如果是非basic但因为不满10导致的1格+2
之前说+5因为测试的perisic不是首日卡, beta在狼堡.
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adfs 发表于
盘带方面的加成已经被证实, 其他属性的加成未知.
1格如果是basic +0, 如果是非basic但因为不满10导致的1格+ ...
3格加10这么多啊,完全感觉不到额。。
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seiyashaka 发表于
EA应该不在乎了。。。反正17要来了,16就让它烂下去,反而促使更多的人买17
有时候我会想这些bug啊啥的, ...
没必要故意这样砸自己招牌,就是BUG,FIFA17想买的人自然会买,不想买的人就是不买
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TA的每日心情开心5&天前签到天数: 620 天[LV.9]以坛为家II
本帖最后由 harrison 于
06:46 编辑
详细的解释请查看此链接:
为了更好地确认在球队有红线的情况下,队员的个人化学不满9,但球队化学含经理时为100点时,会不会对球员在比赛过程中的表现造成任何影响这个问题进行了深入的确认。
确认结果为:不受任何影响!
P.S: 虽然这些数据和回答是从FIFA11过来的,但是化学反应的概念是一样的。
为了更方便查看,我把内容贴在这里:
Its from 11 but best I ever found on the subject.
QUESTIONS ABOUT 11 INDIVIDUAL CHEMISTRY:
1.) First off, can you officially confirm that there is an in-game difference between 9 and 11 chemistry, rather than it just being a visual difference on the console and the web app?
Individual chemistry is capped at 9 in terms of how it affects in match importance, and how it adds to team chemistry. The reason for allowing the calculation to get higher than 9 is simply to get more ways of getting full chemistry.
2.) How does high chemistry affect individual players’ stats and how they perform in-game? (For example, which stats are affected and how does it affect them? We were thinking it could affect stats like reactions, vision, tactical awareness, ball control, positioning etc.)
Physical stats are affected to a very small level (things like pace and strength) which more technical stats are affected much more heavily (like finishing and positioning). In general, the things you\'ve listed are things that are affected heavily.
3.) Getting to 11 individual chemistry seems to me and others to be a result of getting more than half of the possible links to the connected players. So each connection has 3 points - 1 point for nationality, 1 point for league, 1 point for club. If the player is connected to 3 other players, they need a majority (at least 5 of the 9 links). If connected to 4, they would either need 6 or 7 of the 12 links, depending if they are connected to players from the same country or not. Less connected players (as in, only 2 connections - RB, LB, and STs in some formations) only need 1 triple link (team + nationality + club) to reach 11 chem, regardless of having a dead link as well.
Can you confirm that all of this is correct? What is the bonus for connecting to players of the same nationality (there are examples in the thread of one dark link and one bright link getting 11 individual chem ONLY if they are all the same nationality)
This is roughly correct. There is a slight difference in importance between the different factors (from memory, nationality and league are worth 3, club is worth 2)
4.) Do strong links between two players actually improve the passing and movement between those two players? Or rather are the links just visual representations of how well each player will play with his teammates around him?
They are visual representations of the strength of a particular connection. It does not affect how those two players play together specifically.
SUBSTITUTES AND FORMATION CHEMISTRY QUESTIONS
5.) Several forumers have come up with some anomalies with the chemistry maps of different formations. For instance, in a 4-2-2-2, the links between the two CDMs and the links between the * and the CAM behind them seem to be much more important than other links. Similarly, in 4-3-3 the CM in the middle seems to favor the link to the CBs behind him rather than other links like the other midfielders or the *, in addition to other peculiarities. Can we get some explanation as to which formations have chemistry maps with stronger and weaker links and some more information as to why and how they work?
There are a few small chemistry issues where a link it not calculated properly. These were unfortunately missed due to the complexity of the system and a couple of details with how the system was implemented which hid them. After checking the example given, I can see that one of the examples is that the strikers in a 4-2-2-2 do not seem to link together when chemistry is calculated, although the lines appear on the squad screen. This means that for chemistry purposes the strikers in this formation are ONLY using the link to the CAM. So the visual lines are showing what SHOULD happen although the back end calculation is ignoring one of the links.
6.) At what individual chemistry level do substitutes play?
Substitutes play at a similar level to team chemistry/11.
7.) Since they don’t have any individual chemistry before starting a match, are they affected by the team chemistry? (i.e. if team chem is 100 they will play around 9 or 11 individual chem, if team chem is 30, they will play around 3 chem?)
That is roughly correct
8.) Could they be affected by the individual chemistry of the player they are replacing on the pitch? For example, if everyone in an all 4-3-3 Man United starting 11 team has 11 chem and you bring on Robben at halftime for Valencia, will he:
a) play with 11 chem?
b) play with whatever individual chem he WOULD HAVE HAD in the starting 11 (3? 5? I can\'t remember now and can\'t get on the console) (this doesn\'t seem to be the case, in my experience)
c) play with some average individual chem (6 or 7) that the system gives all subs coming on during the game?
As mentioned above, the chemistry he will have is based upon team chemistry/11
9.) A manager from say, France, gains +2 chemistry for each French player in overall team chemistry. Does that affect individual chemistry for that player as well? Or simply the team chemistry?
Managers ONLY affect team chemistry. Managers give +1 for every person of the same nationality, and an extra bonus for playing their formation.
10.) On this thread we\'ve been running on the idea that team chemistry is just an indicator of the sum of all individual chemistry. If this is true, and having a gold manager - of a different nationality to any of the players - in the correct formation (+10 to team chemistry) doesn\'t affect individual player chemistry in any way, then what\'s the point of the Manager bonus to team chemistry?
The chemistry value used in gameplay is a weighted average of individual chemistry and the team chemistry/11. So a player with 9 chemistry in a team with 40 chemistry will play worse than a player of 9 chemistry in a team with 99 chemistry. The weighting is approximately 75% individual, 25% team.
I understand the bonus to players’ individual chem if they share a nationality (say, Harry Redknapp on an all-English team) but if they don\'t (say, Alex Ferguson on an all-French team) then what does it affect?
There’s a set bonus to team chemistry based upon the level of the manager (gold, silver, bronze)
Hope that helps a bit
看起来很可靠的样子……那混搭不就无所谓了……那我不就可以放个里贝里在英超41212里……
但是下面有个人说“red links don\'t matter as long the player has 9 chem.”意思还是必须个人达到9?
我不关心红线黄线,这肯定不影响
关键是一个球员,比如ST,踢CF位置,旁边也是红线居多,个人只有3的化学反应,而全队是100,会不会影响这个人的属性、表现?!
本帖最后由 harrison 于
07:33 编辑
dragonfly74 发表于
我不关心红线黄线,这肯定不影响
关键是一个球员,比如ST,踢CF位置,旁边也是红线居多,个人只有3的化学反 ...
第三个问题已经回答了你的疑虑。
然后再看第八和第十,也就是如果个人化学同样的情况下,这个球员在球队60化学的表现会比在球队99或100化学时的表现差很多!
主要是球队化学到100可以忽略球员的个人,当然个人的也很重要,关系到球队化学是否到100.
另外,第七个问题:7.) Since they don’t have any individual chemistry before starting a match, are they affected by the team chemistry? (i.e. if team chem is 100 they will play around 9 or 11 individual chem, if team chem is 30, they will play around 3 chem?)
That is roughly correct
如果球队化学100,球员个人表现就会是体现出9或11(在FUT13里是8或9)。如果球队化学是30,那么他们表现出的会是个人化学3的样子。
dragonfly74 发表于
但是下面有个人说“red links don\'t matter as long the player has 9 chem.”意思还是必须个人达到9? ...
是的,红线没关系的,个人不到9也没关系,只要全队到100即可!
本帖最后由 harrison 于
07:36 编辑
笑吟风月 发表于
看起来很可靠的样子……那混搭不就无所谓了……那我不就可以放个里贝里在英超41212里…… ...
只要遵循上述问题的规则,你放谁都没关系。。。全队化学必须100,就算有红线,也不会影响球员之间的交流。。
请看第四个问题:
4.) Do strong links between two players actually improve the passing and movement between those two players? Or rather are the links just visual representations of how well each player will play with his teammates around him?
They are visual representations of the strength of a particular connection. It does not affect how those two players play together specifically.
dragonfly74 发表于
客气啥~反正我们也要搞清楚这个东西,方便我们组团打架嘛。。哈哈
harrison 发表于
只要遵循上述问题的规则,你放谁都没关系。。。全队化学必须100,就算有红线,也不会影响球员之间的交流 ...
刚才按照这个理论弄了个巴西英超混的……感觉较猛
笑吟风月 发表于
刚才按照这个理论弄了个巴西英超混的……感觉较猛
是吧。。只要团队化学高,无所谓是否位置和红线的哈哈
个人的化学直接影响到团队的化学,所以个人化学也不能太低。。但团队到100就没有问题了。。。
个人化学比重大约占75%,团队的比重占25%。这样总体是100%。
The chemistry value used in gameplay is a weighted average of individual chemistry and the team chemistry/11. So a player with 9 chemistry in a team with 40 chemistry will play worse than a player of 9 chemistry in a team with 99 chemistry. The weighting is approximately 75% individual, 25% team.
最好没出现红线,,
我想说的是红线会减少球员的个人化学,除非你这个球员的阵型和位置都对,就表现出9,但是如果这个球员的化学不到9,红线则会减少其化学,相反,绿色线条则会帮助球员化学相应增加,哪怕你这个球员阵型和位置不对,但总体上球队满了100化学,也系没多大关系的,但是红线尽量别出现就行了,尤其两个中卫和门将直接。。Powered by
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