beaconmanager bonjour是什么软件件

iOS 问题:想咨询下关于提取 ibeacon的major到一个数组的问题
语法基础学的不好,想请教下怎么做可以把 ibeacon的major放到一个数组里,
如下图所示:
/Users/luxxxxxxx/Desktop/Screen Shot
at 13.24.53.png -
想咨询下关于提取 ibeacon的major到一个数组的问题
语法基础学的不好,想请教下怎么做可以把 ibeacon的major放到一个数组里,
如下图所示:
/Users/luxxxxxxx/Desktop/Screen Shot
at 13.24.53.png
共有 1 个回答
- (void)locationManager:(CLLocationManager *)manager didRangeBeacons:(NSArray *)beacons inRegion:(CLBeaconRegion *)region
[self cleariBeaconButton];
if (beacons.count) {
for (CLBeacon *beacon in beacons) {
NSLog(@"数量=== %d",beacons.count);
NSLog(@"距离=== %f",beacon.accuracy);
NSLog(@"Found beacons!: %@", beacon);
if((beacon.accuracy == -1.0f) || (beacon.accuracy & 2) || (beacons.count == 0 ))
for (int i = 0; i& beacons. i++)
ibeaconButton = [[LuButton alloc]initWithFrame:[[cgrectVslue objectAtIndex:i]CGRectValue]];
ibeaconButton.backgroundColor = [UIColor clearColor];
[ibeaconButton setImage:[UIImage imageNamed:@"bluetooth.png"] forState:UIControlStateNormal];
[ibeaconButton addTarget:self action:@selector(openOneData) forControlEvents:UIControlEventTouchUpInside];
NSString *titleString = [NSString stringWithFormat:@"蓝牙%@",[[beacons objectAtIndex:i]beacon.major]];
[ibeaconButton setTitle:titleString forState:UIControlStateNormal];
//[ibeaconButton setTitle:[NSString stringWithFormat:@"蓝牙%d",i+1] forState:UIControlStateNormal];
[self.view addSubview:ibeaconButton];
NSString *mystring1 = [NSString stringWithFormat:@"目前蓝牙数量是%d个",beacons.count];
NSString *mystring = [NSString stringWithFormat:@"目前蓝牙距离是%f米",beacon.accuracy];
logText.text =
lable1.text = mystring1;
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耗时 0.0827 秒ENGAGE MOBILE USERS WITH RELEVANT CONTENT
IBEACONS TECHNOLOGY
Beacons? What is it? How it works.
Beacons are small bluetooth low energy devices broadcasting signals advertising its presence to all devices IOS7 or android 4.3 in its range.
This broadcast allows listening compatible devices to understand what is nearby. This technology permits to create endless new proximity experiences. By knowing the micro location of customers, businesses can now offer targeted customers relevant, valuable, interactions when it matter the most.
beacon application lifecycle
Tools to get the most out of beacon based solutions from creation, deployment to analysis
new interactions
Combine old and new strategies to create new value propositions for your customers
quickly and efficiently
Get instant feedback from and increase customer satisfaction
Identify and adapt
Easily identify users and adapt your applications to your target audiences.
Micro-target
React on site
reach your customers while they are on premises
Understand
your customers
Get insight into your clients behaviours, demographics and patterns within predetermined spaces.
UTILISATION
DEVELOPERS
Focus your energy on bluetooth beacon project development and deploy your code without worry of the back-end. We provide free access to the Beaconwatcher API and sdk as well as our beacon manager platform.
With Beaconwatcher you have a free complete solution to start implementing your beacon based solutions right now!
With Cloud Management Platform, providers are able to design great user experiences based on locations. designed very flexible around different end client needs. We invest in perfecting our platform to provide you with a intuitive indispensable tool to manage your beacon based campaigns.
Designation, registration and monitoring of your apps, your venues and the associated beacons, management of your notification campaigns and analysis of collected intelligences.
1 Rich campaigns
Create rich new campaigns using several multimedial files
2 Content platform
Save both data and beacons configuration remotely
Compatible with any beacons we manage any hardware
4 API free Access
JSON APIs to retrieve any content dynamically from your app
BEACONWATCHER相关热词搜索:
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京公网安备-1号干货:iBeacon应用开发入门
iBeacon最主要的功能是允许一个APP去感应接近位置,而不是具体的位置坐标(这点需要强调,国内很多人把iBeacon作为室内定位技术,其实这是错误的,苹果的精确定义为Proximity Sensor?接近传感器,而不是indoor positioning, 如果要做到定位,必须部署的密度足够大而且加以强大的软件算法修正).iBeacon最大的好处之一是位置部署灵活,充满任何位置相关应用可能性。从技术上来说,iBeacon和低功耗蓝牙BLE4.0最大的区别是所有的iBeacon信息都放在了蓝牙广播包里,不需要配对,这些信息包括了3个组成iBeacon的核心信息:UUID: 一个128位的值,被用来定义一组BeaconMajor:一个16位的整数值,用来对同一个UUID的beacon划分组Minor:一个16位的整数值这里举一个实际例子来说明三个参数的用处,可以设想UUID是连锁店的唯一识别ID,Major值是指其中某一个位置的店的ID,而Minor值是店内的一个货架区域。这三个参数完全是由开发产品应用的人来决定实际意义用处。iBeacon针对APP有两个不同的工作模式:Monitoring: 监听用户进入或离开某一定义区域Ranging: 根据信号强弱监听用户与某一Beacon的距离这两种模式可以混合创建一个用户上下文相关的iBeacon感知应用。iBeacon的硬件类型包括APPLE自己的手机比如Iphone4s以上,Ipad3以上,MAC电脑等,还有第三方的硬件公司也在提供,这些公司同时会提供一套API供链接自己的设备。在IOS上创建一个软件iBeaconListing 1: 将IOS设备变为iBeacon的参考代码,在这里一个Beacon的区域有一个事先定义好的UUID代表,这里的UUID是一个例子using Susing MonoTouch.CoreBusing MonoTouch.CoreFusing MonoTouch.CoreLusing MonoTouch.Fusing MonoTouch.UIKnamespace BeaconDemo{partial class BroadcastViewController : UIViewController{private static readonly string _beaconUUID =“a8-0d620c09a0″;private CBPeripheralManager _peripheralMpublic BroadcastViewController (IntPtr handle) : base (handle){}public override void ViewDidLoad(){base.ViewDidLoad();var beaconRegion = new CLBeaconRegion(new NSUuid(_beaconUUID), “iOS Beacon”);var peripheralData = beaconRegion.GetPeripheralData(null);_peripheralManager = new CBPeripheralManager(new PeripheralManagerDelegate(this),DispatchQueue.DefaultGlobalQueue);_peripheralManager.StartAdvertising(peripheralData);}public override void ViewWillDisappear(bool animated){base.ViewWillDisappear(animated);_peripheralManager.StopAdvertising();}private class PeripheralManagerDelegate : CBPeripheralManagerDelegate{private readonly BroadcastViewController _parentViewCpublic PeripheralManagerDelegate(BroadcastViewController parentViewController){_parentViewController = parentViewC}public override void StateUpdated(CBPeripheralManager peripheral){InvokeOnMainThread(() =&_parentViewController.Status.Text = peripheral.State.ToString());}}}}在IOS上扫描iBeaconListing 2: 发现iBeacon和与iBeacon通信using Susing System.Lusing MonoTouch.CoreLusing MonoTouch.Fusing MonoTouch.UIKnamespace BeaconDemo{partial class ScanViewController : UIViewController{private static readonly string _beaconUUID = “a8-0d620c09a0″;private readonly CLBeaconRegion _beaconRegion =new CLBeaconRegion(new NSUuid(_beaconUUID), “iOS Beacon”);private CLLocationManager _locationMpublic ScanViewController (IntPtr handle) : base (handle){}public override void ViewDidLoad(){base.ViewDidLoad();_locationManager = new CLLocationManager();_locationManager.RegionEntered += (sender, e) =&{if (e.Region.Identifier != _beaconUUID)Status.Text = “Entered region”;};_locationManager.RegionLeft += (sender, e) =&{if (e.Region.Identifier != _beaconUUID)Status.Text = “Left region”;};_locationManager.DidRangeBeacons += (sender, e) =&{if (!e.Beacons.Any())var beacon = e.Beacons.First();Status.Text = “Beacon Proximity: ” + beacon.P};_locationManager.StartMonitoring(_beaconRegion);_locationManager.StartRangingBeacons(_beaconRegion);}public override void ViewWillDisappear(bool animated){base.ViewWillDisappear(animated);_locationManager.StopMonitoring(_beaconRegion);_locationManager.StopRangingBeacons(_beaconRegion);}}}不需要太多的代码就可以发现iBeacon,只需要创建一个CLLocationManager的实例,然后开始检测和Ranging某一个区域。在DidRangeBeacons的回调里可以知道iBeacon的大致距离值,包括:Imediate:大概几十厘米Near:若干米Far:10米以上这个Proximity的值是通过信号强弱和在一米距离beacon的测距值推算出来的,所以不同的Beacon和使用场景(不同干扰情况)值也有不同。综上所述,iBeacon本身其实是个不难的东西,但做好一个APP和使用场景业务逻辑(包括管理后台)是有门槛的,需要产品开发人员的深入研究。
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The Swirl Beacon Manager can be used to display and configure Swirl beacon settings. Users with access to the Swirl Marketing Console can use their credentials to connect to and update settings for beacons assigned to their account.
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