anarchy in the ukarcade怎么玩

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请启用浏览器的javascript功能后再访问。Anarchy Arcade
Client Update 10/19/2014
19 October, 2014
- Updated to Valve's October build of the Source engine.
- Packed most of AArcade's default assets into VPK files for easy reverting.
- Started adding the following actions to the Keyboard list: Web Browser, Collect Rewards, Internet Databases, Packing Manager, Share to Facebook.
However, some keyboard buttons are still unbindable. More keybind improvements still to come!
- Fixed an issue that caused performance lag when artwork images failed to download.
- Fixed certain types of broken images by having them auto-refresh when they fail to load.
- Fixed the AArcade UI extension for
Valve's work on the base Source engine provided the following changes:
- Fixed Oculus Rift DK1 support.
- Added Oculus Rift DK2 support.
- Fixed alternative file browser and HUD to only be used if VR mode is actually turned on.
- Fixed the alternative file browser to properly display mapped network drives.
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Anarchy Arcade
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20 Sep, 2013 @ 11:19pm
7 Jun, 2014 @ 8:05pm
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As always, you can explore any of these awesome new locations using your DK2 in Anarchy Arcade.
It's really exciting because some of these games do not have native VR support themselves so it is the first time these maps will be seen in VR.
AArcade's most recent update adds 5 new mountable games to its Mount Content menu.
This means you'll be able to use the amazing maps and models from these 5 new games to create your own arcade masterpieces with!
Not only are you able to use the stock content, but you are also able to use the community addon content created for them directly from their game folder!
No extra copies required!
Thanks to a behind-the-scenes revamping of AArcade's workshop & built-in publishing tool, you will be able to build and share your arcades from your favorite maps such as de_dust2, 2fort, Facility, etc.
If the workshop package you create requires a particular game to be mounted, your thumbnail image is automatically branded with that game's logo so everybody can see what is required just by looking at it!
Mounting content is easy!
Just fire up AArcade and click on Mount Content.
It will automatically show a list of mountable games that are associated with your Steam account!
Make sure you have them installed, then put a check mark next to them. That's it! Now you're ready to use all of the great stock & community content from those games!
Many of these games are FREE and provide hours and hours of gameplay themselves, then when you're finished playing you can use their maps and assets in your personal 3D desktop!
Double win!
So, without further adieu, let's take a closer look at the amazing games who's content can now be mounted in AArcade:
Price: FREE
Description:
Double Action is a very fun over-the-top shoot-em-up action style deathmatch game.
The development team is lead by Vino, one of the guys who worked on the original The Specialist mod for HL1.
Also on their dev team is Black_Stormy, the man responsible for some of the awesome new cabinet models to hit AArcade recently.
Price: FREE
Description:
This amazing remake of the classic Nintendo 64 game GoldenEye is a must-have for any PC gamer.
Not only is it a quality throwback to a landmark FPS, but it has been revamped to provide new and exciting game modes. The maps and models themselves are PERFECT for building your personal 3D desktops with.
Live inside of Facility.
Your childhood dreams have come true.
Price: FREE
Description:
This team-based combat game runs extremely deep.
There is a real learning curve and it provides many hours of entertainment because of this.
Noobs be warned, you will be bad at first. The maps and models themselves are astounding with lots of glow effects and atmosphere.
Perfect if you feel like relaxing in these locations after the killin's through.
Price: FREE
Description:
This is a very fun zombie survival game.
You progress through the world like in L4D, except that instead of running through a ghost town, there are actually objectives and events that you must accomplish to progress.
The environments are very eerie and foreboding.
You'd have to be one sick puppy to want to set up your arcade in one of these grim maps...
Price: About $5 USD
Description
This is a classic WWII game, multiplayer, and still very fun to play even though it's been around for a long time. Building arcades in these maps takes some real creativity.
Honorable Mention: Garry's Mod
You are able to mount Garry's Mod stock content now.
However, this doesn't mean much since Garry's Mod stock content is just the construct and a couple weird models.
However, in the future AArcade will be able to mount some of your custom Garry's Mod maps and models as well. Don't expect full GMod compatibility though because Garry's Mod is a huge, weird game that itself is based around using addons.
Kickstarter to Extend Development
AArcade is set to release on Christmas so I am crunching everything I can into it before this date.
However, I am running a Kickstarter to raise the money I'd need to keep working on it non-stop for an additional month! Check out it out here and pledge any amount that you can to help keep AArcade in full-time development:
AArcade has been available on Steam Early Access for a little over 2 months now and during this period there has been LOTS of improvements, tweaks, and brand-new features added to Anarchy Arcade.
I've been working non-stop on adding all sorts of awesome stuff for us all to enjoy!
Even compared to AArcade's [], the features I've added since coming to Steam, coupled with an awesome user community, are truly bringing the entire concept together.
That's why the first item for me to tell you about today is Anarchy Arcade's new Kickstarter campaign!
Here's the facts: I love working on Anarchy Arcade all day every day, and not only for my own enjoyment, but for everybody else who has a blast using their PC as a personalized 3D world.
The thing is that I can't make any money off of AArcade because I couldn't afford a license, which basically means I'm broke as hell.
Financially, I can't continue putting all my time into AArcade, but that's okay, because the big Steam release is only 1 more month away!
While I am busting my ass to meet the Christmas 2014 release date, looking back at the progress made during Steam Early Access makes it clear that AArcade has been getting exponentially better every month that it stays in development.
That is exactly what this new Kickstarter is about.
It is an attempt to raise $1,000 to cover my minimum expenses for an additional month of development!
If it succeeds, AArcade will stay in Early Access until the end of January, or maybe even February if the stretch goal is reached.
Either way, AArcade is right around the corner from its big Steam release.
So lets take a look back at the improvements that have come in the past 2 months, what you can expect in December, and then you can decide if AArcade remaining in development for longer is something you would like to make happen!
It has over 250,000 Early Access installs and it won't even hit Steam's front page until its full release!
AArcade caught some attention from
as well as .
Oculus Rift DK2 support was added, along with other VR features thanks to Valve's engine update.
A new artist, Bucky, joined the cause and created a new arcade map for us.
Another new artist, Black_Stormy, also joined the cause and created a couple new models for us.
Max number of players per server was doubled.
Twitch.tv integration to provide LIVE over-the-shoulder spectating in-game as you play games.
Icons now float above players' heads in MP servers so you know what everybody is doing.
MP server operators now have better control over the visitors to their arcades.
For modders, the AArcade map editor is now included, auto-configured, and comes with a read-to-play template & tutorial video to get you started.
AArcade became the 1st 3D desktop to have a Steam Workshop.
AArcade became one of the few games to allow for Workshop files greater than 100MB, and will soon break the 200MB max VPK file size barrier as well.
AArcade got a completely embedded publishing tool so you can package and upload your addons to the Workshop without even leaving your arcade.
Using addon content from the Workshop became so automatic that you just click the plus button next to what you want and you can spawn it in your arcades within seconds.
Game assets like 3D models, textures, and entire 3D worlds became shareable on the Steam Workshop.
AArcade became the 1st program to allow you to share real-life media items with friends on the Steam Workshop because you share the media item itself, not your copy of it.
It became possible for users to share their entire 3D desktop environments to the Steam Workshop for everyone to enjoy.
Implemented the libretro framework to allow for homebrew apps such as emulators & video players that show your content directly on the interactive in-game screens.
Programmers can even use this framework to write addon apps in C++, or any language they wish, that render in-game as well!
Now, all of that was done just within the last couple months!
AArcade has been in development for years and has many more amazing featured packed in, so if you haven't dug deep into AArcade yet, now's the time!
Even though the Kickstarter has launched to extend development, that doesn't mean that it's not crunch time for me anymore.
Until I know otherhwise, I'm getting everything in order for a Christmas 2014 release.
Next week I'll be working on implementing the features listed below into AArcade.
(These features are in past-tense, but I have not started coding them yet.
That is how badly I need to make them happen.)
The mouse cursor now turns into a hand when hovering over clickable items in the UI.
Added a prompt when packing a map that asks &Scan & Pack Map Assets or Pack BSP & RES Only&.
Added a Dependencies section to the Packing Manager. It lists any additional workshop items people will automatically download when installing your item.
Added a prompt when packing an arcade save that asks &Pack Required Workshop Content or Reference Required Workshop Content&.
Added a Publishing Help page.
Added a HELP button to the Packing Manager that takes you to the Publishing Help page.
Added an &Update Thumbnail & Details Only& checkbox to the Packing Manager. It is only visible if you have an existing workshop item loaded.
Fixed an issue that caused screenshots for the Packing Manager to show up as a loading graphic.
So, there's a little glimpse into the future.
If the Kickstarter succeeds, there will be plenty more updates & changelogs like this to come.
So check out the Kickstarter, check out Anarchy Arcade, and have a blast!
I won't have time to promote the Kickstarter very much because I will be spending most of my time working on AArcade itself, so any help spreading the word is greatly appreciated!
[smarcade.net]
Your PC & the internet in a MULTIPLAYER 3D world!
Anarchy Arcade allows you to explore your computer from the inside as you walk around your files and the internet with your friends in a virtual 3D world.
Just like your standard desktop, you can create 3D shortcuts to absolutely anything on your PC or on the internet.
Shorcuts appear as 3D cabinets that are fully customizable with HD artwork and videos that play directly on the in-game screens.
Stand in your personalized 3D media arcade with your friends and watch movies together, listen to music, play your games, browse the web, and more!
Leave Anarchy Arcade open on your gaming PC to turn it into the ultimate entertainment machine.
It provides you with a completely immersive environment that is entertaining from the moment you touch the keyboard (or joypad.)
14 Dec, 2014 @ 10:04am
Bug & Fixes
SM Sith Lord
25 Nov, 2014 @ 7:53am
issues with direct emulation
SOLDIER 1st class
12 Dec, 2014 @ 9:35am
Map Editor: How to Rotate Objects?
Mr PittStone
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Early Access Review
Sweet. Imagine if your computer was a person's entity trapped in a house. But it's not. ITS IN YOUR COMPUTER!!! 10/10 lot of potential
Sweet. Imagine if your computer was a person's entity trapped in a house. But it's not. ITS IN YOUR COMPUTER!!! 10/10 lot of potential
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Client Update 11/13/2014
13 November, 2014
- Workshop items larger than 100MB are now supported!
- Workshop packing and publishing has been improved to be more stable.
- Useful information will now be printed to the console while publishing i however, no upload/download progress messages are available yet.
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